Welcome to the
HPB Proxy Home Page
HPB Proxy is a Quake Proxy that you can play through
in order to physically increase your ping (delay in sending/receiving updates).
Unlike some other proxies, HPB Proxy does NOT give the user a "fake" ping.
It provides an interface to the connecting client via the "say" Quake console
command. Thus, no messy impulses are required. HPB Proxy has
a console of its own for controlling settings.
Currently it is available for the following platforms:
Linux 2.0.24 ELF (Intel i486)
Sorry, no Windoze (I did try but it would involve too much re-coding.
The access to the Windows timers is just awful compared to UNIX).
IBM AIX 4.1 -- version 0.9b only
HPB Proxy is currently in its testing phase (and
it might be that way forever) so it may not be entirely stable. I
don't really plan for it to reach version 1.0 (maybe 0.9999999, but not
1.0 :-). If you want to ask questions, leave comments, or indicate
problems with the program (or its documentation), e-mail me at: firstname.lastname@example.org
(remove the ".nojunk")
Who should use HPB Proxy?
Everyone who is tired of hearing other players say:
"You damn LPB, if your ping was as high as mine I would be wiping the floor
with you!" If you have a good connection to a server (like being
on the same LAN) you can now put yourself on the same playing field as
other players and show them who is the real better player.
If you find networked Quake becoming boring because you are soooo good,
you can use HPB Proxy to make a game with some newbies more interesting.
In order to download the current version of HPB Proxy, just choose your
platform from the Platform-o-Matic (table) below:
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Copyright © 1997 Chad Dreveny
All rights reserved.